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#include "Connection.h"
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#include <functional>
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#include <sstream>
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namespace MailServer {
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Connection::Connection(asio::io_service& ioService, const Util::Context& context) :
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m_ioService(ioService),
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m_socket(ioService),
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m_protocol(context)
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{
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}
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asio::ip::tcp::socket& Connection::Socket()
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{
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return m_socket;
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}
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void Connection::Start()
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{
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StartWrite(m_protocol.OpenConnection(m_socket.remote_endpoint().address().to_string()).second);
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}
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void Connection::StartRead()
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{
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m_socket.async_read_some(asio::buffer(m_data), std::bind(&Connection::HandleRead, this, std::placeholders::_1, std::placeholders::_2));
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}
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void Connection::HandleRead(const asio::error_code& ec, std::size_t length)
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{
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if (!ec)
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{
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Protocol::Protocol::Result result = m_protocol.ProcessMessage(std::string(m_data.begin(), m_data.begin() + length));
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if (result.second.size() > 0)
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StartWrite(result.second);
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else
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StartRead();
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if (result.first == Protocol::Protocol::State::Disconnected)
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m_socket.close();
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}
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}
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void Connection::StartWrite(const std::string& message)
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{
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std::copy(message.begin(), message.end(), m_data.data());
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size_t length = message.size() + 1;
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m_data[message.size()] = '\n';
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asio::async_write(m_socket, asio::buffer(m_data, length), std::bind(&Connection::HandleWrite, this, std::placeholders::_1));
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}
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void Connection::HandleWrite(const asio::error_code& ec)
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{
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if (!ec)
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StartRead();
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}
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} // namespace MailServer
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