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#include "Server.h"
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#include <Logging.h>
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#include <functional>
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#include <sstream>
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#include <sys/wait.h>
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namespace MailServer {
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Server::Server(asio::io_service& ioService, unsigned short port, const std::string& path, const std::string& url) :
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m_ioService(ioService),
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m_signal(ioService, SIGCHLD),
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m_acceptor(ioService, asio::ip::tcp::endpoint(asio::ip::tcp::v4(), port)),
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m_socket(ioService)
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{
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m_context.path = path;
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m_context.url = url;
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StartSignalWait();
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StartAccept();
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}
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void Server::StartSignalWait()
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{
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m_signal.async_wait(std::bind(&Server::HandleSignalWait, this));
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}
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void Server::HandleSignalWait()
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{
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// Only the parent process should check for this signal. We can determine
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// whether we are in the parent by checking if the acceptor is still open.
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if (m_acceptor.is_open())
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{
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// Reap completed child processes so that we don't end up with zombies.
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int status = 0;
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while (waitpid(-1, &status, WNOHANG) > 0) {}
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StartSignalWait();
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}
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}
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void Server::StartAccept()
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{
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m_connection.reset(new Connection(m_ioService, m_context));
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m_acceptor.async_accept(m_connection->Socket(), std::bind(&Server::HandleAccept, this, std::placeholders::_1));
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}
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void Server::HandleAccept(const asio::error_code& ec)
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{
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if (!ec)
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{
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m_ioService.notify_fork(asio::io_service::fork_prepare);
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if (fork() == 0)
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{
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m_ioService.notify_fork(asio::io_service::fork_child);
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m_acceptor.close();
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m_signal.cancel();
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m_connection->Start();
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}
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else
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{
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m_ioService.notify_fork(asio::io_service::fork_parent);
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m_connection.reset();
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m_socket.close();
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StartAccept();
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}
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}
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else
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{
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std::stringstream ss;
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ss << "Server::HandleAccept() - Error" << std::endl;
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Logging::Log(Logging::Severity::Error, ss.str());
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StartAccept();
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}
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}
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} // namespace MailServer
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