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#ifndef RECORDER_RECORDER_H
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#define RECORDER_RECORDER_H
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#include <ctpl_stl.h>
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#include <string>
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namespace CameraRecorder {
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namespace Recorder {
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class Recorder
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{
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public:
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Recorder();
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~Recorder();
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virtual std::string Snapshot(ctpl::thread_pool* pThreadPool) = 0;
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virtual std::string Video(ctpl::thread_pool* pThreadPool, const std::string& ffmpeg) = 0;
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};
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} // namespace Recorder
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} // namespace CameraRecorder
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#endif // RECORDER_RECORDER_H
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